Got to Stage Setup and make Stage 1 target the proper display. Make sure that in system preferences, your portrait mode display is not before your primary displayĢ. Tips for working with displays in portrait mode:ġ. You changed the Default Display Size and Virtual Stages have no physical displays assigned to them (hence why they're Virtual said: << Actually same pb with izzymap and a new projector set on an existing stage in portrait, easy map opens an output but in landscape. Thus, if you're doing this live, know that you'd need to start video capture through these actors 66.7 seconds BEFORE you want to project the result because from the time you start capture, the first frame to get through the 2000 frames of video delay will come at 66.7 said: in stage setup when I change default display size, newly created stage are on defaulted size but not the virtual stage (Note you will need to wait for 2000 frames until you'll actually see any video output because they won't have anything to display until the 1st frame from your video source is pushed all the way through by new frames and becomes the 2001st frame. Proceed at your own risk (your computer may REALLY not like this) but you could chain together multiple Video Delay actors set to 1000 frames. If you've got a dark spot you could try making a crop of just that area and sending it to the right place on the Stage with additive blending and adjust the contrast of that sliver until it's no longer said: 3) How is it possible to use a video delay more than 1000 frames? ( I know it's really ram consuming but I have a lot. Try Effect Mixer, Multimix, Contrast Adjust, HSL Adjust, Edge Blend Mask, TT Edgeblend (GLSL), TT Highlights and Shadows (GLSL), other TT GLSL Shaders, the TT FFGL effects, and all the video effects. You can mix multiple layers by setting two or more Projector actors' 'blend' mode inputs to "transparent", setting the layer to different numbers (higher numbers will be in front), and then feeding your different content to those different Projector actors.
What compositing technique would you use? Is there a blur edge actor you like?Īgain I can't see what your patch is supposed to do because of the missing plugin so I don't quite understand what the issue is. crop? effect mixer? I also tried alpha mask with blurred square from shapes to get a softer edge but I feel it's making a "dark" junction.
Is this a third-party said: 2) I'm wondering how to mix my layers in the better way to get a continuity. Also "Side Scroller and Flip" is not one of our GLSL or FFGL plugins from the TroikaTronix pack so I don't have it and can't see what it's supposed to do when I open your patch. I'm not entirely sure I understand your description, but I'd suggest just experimenting with combining actors to see if you can get the desired effect. I forgot to say that I recorded this as a feature said: 1) side scroller and flip GLSL makes a bad looking line junction when mirroring breaking the effect any better actor for that? Said: do you know if it would be possible to add a speed parameter to slit scan actor?